AR furniture
UNREAL ASSETS
Documentation
How to add Mesh and UI Images
Add a new enum
- Goto Content/Blueprints/Enums
- Open Enum_ObjectType
- Add a new enum with a new button located at the top right corner
Setup Mesh
- Goto Content/Blueprints/Mesh
- Open BP_Object blueprint
- Goto EventGraph in begin play node change values of new Node
Setup UI
- Goto Content/Blueprints/UI
- Open WBP_Default
- Click on any of the object image
- On the hierarchy panel locked at the bottom left corner.
- Copy past any of the button and spacer.
- Arrange however you like.
- Create On Click Event
- Copy past any of the code from previous object buttons.
- Change Object to the new created type.
- Open Reset Object Select Button function
- Copy past previous button code to new button code.
- Open Set Object Select Button function
- Copy past previous button code to new button code.